EDICULA digital games

Digital games aim to present a first attempt for the presentation of a holistically documented monument, the Holy Sepulchre, by developing a novel AR game-like on-site application, since the capabilities of AR and VR effectively diffuse information for social responsibility and awareness.

The digital nature of the research serves not only as a common language, but it also purposely amplifies as a prerequisite best practices lever to successfully address future challenges.

This project has received funding from the European Union’s Erasmus+ under the Project Code: 2020-1-EL01-KA203-079108